Margaret Barclay, Occultist (
bizarreness) wrote2025-01-03 10:32 pm
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:: info
Margaret Barclay
Candela Obscura OC (WEIRD: Occultist)
ABOUT
CANON POINT: Post 3rd Assignment
VISUAL: LINK
BUILD: Thin and willowy
HAIR: Strawberry Blond
EYES: Brown
FEATURES: High cheekbones, dark eyes
ATTIRE: Fashionable clothing of the time; skirts, waistcoats
WEAPONS: None
VOICE: Voice
ORIGINS:
FAMILY:
RELATIONSHIPS:
OCCUPATION:
HISTORY: BLUR BLURB
EXTRA SECTION: BLURB BLURB
VISUAL: LINK
BUILD: Thin and willowy
HAIR: Strawberry Blond
EYES: Brown
FEATURES: High cheekbones, dark eyes
ATTIRE: Fashionable clothing of the time; skirts, waistcoats
WEAPONS: None
VOICE: Voice
ORIGINS:
FAMILY:
RELATIONSHIPS:
OCCUPATION:
HISTORY: BLUR BLURB
EXTRA SECTION: BLURB BLURB
PERSONALITY
ALIGNMENT:
ATTITUDE:
VIRTUES:
VICES:
QUIRKS:
LIKES:
DISLIKES:
HOBBIES:
FIRST IMPRESSIONS: BLURB BLURB
MOTIVATIONS: BLURB BLURB
FLAWS: BLURB BLURB
EXTRA: BLURB BLURB
ATTITUDE:
VIRTUES:
VICES:
QUIRKS:
LIKES:
DISLIKES:
HOBBIES:
FIRST IMPRESSIONS: BLURB BLURB
MOTIVATIONS: BLURB BLURB
FLAWS: BLURB BLURB
EXTRA: BLURB BLURB
STATS
ROLE:
MOVE:
STRIKE:
CONTROL:
SWAY:
READ:
HIDE:
SURVEY:
FOCUS:
SENSE: BLURB BLURB
DRIVES/RESISTANCES: BLURB BLURB
MOVE:
STRIKE:
CONTROL:
SWAY:
READ:
HIDE:
SURVEY:
FOCUS:
SENSE: BLURB BLURB
DRIVES/RESISTANCES: BLURB BLURB
PERMISSIONS
BACKTAGGING:
THREADHOPPING:
FOURTHWALLING:
ROMANCE:
MINDREADING:
MANIPULATION:
FIGHTING:
INJURY:
KILLING:
Feel free to contact for more information and plotting!
THREADHOPPING:
FOURTHWALLING:
ROMANCE:
MINDREADING:
MANIPULATION:
FIGHTING:
INJURY:
KILLING:
Feel free to contact for more information and plotting!
PREFERENCES
MEMES:
PSLS:
AUS:
CONTENT:
DO NOT WANT:
SHIPPING:
DYNAMICS:
MAIN PAIRINGS:
TAG STYLE:
TAG SPEED:
PSLS:
AUS:
CONTENT:
DO NOT WANT:
SHIPPING:
DYNAMICS:
MAIN PAIRINGS:
TAG STYLE:
TAG SPEED:
ABILITIES
EXTEND YOUR SENSES: When you make a Sense
roll to understand more about a phenomenon you’ve encountered, also add a number of dice equal to your current Intuition resistance to the roll.
FORBIDDEN RITUAL: You know a highly complex and extremely dangerous ritual that will achieve a desired outcome. When you use this ritual, immediately take a Bleed scar. Determine what the ritual is and what its effects are: change the environment, conjure a phenomenon, or save a dying person.
SPEAK THEIR LANGUAGE: You can speak the supernatural language of any phenomenon you encounter. Describe what strange or terrifying way you communicate with each other.
PLAY THE BAIT: You know how to draw the attention of a phenomenon—you just have to play the bait. Make a Sense roll to bring a nearby phenomenon toward you.
GHOSTBLADE: You can attune a ritual knife to yourself. If you coat it in your blood (take a Body mark), it is particularly effective against magickal beings and can strike invisible or ethereal enemies.
LET THEM IN: Whenever you take 1 or more Bleed marks, you also gain additional information about the phenomenon that harmed you. Ask the GM one question about the source of the bleed.
FORBIDDEN RITUAL: You know a highly complex and extremely dangerous ritual that will achieve a desired outcome. When you use this ritual, immediately take a Bleed scar. Determine what the ritual is and what its effects are: change the environment, conjure a phenomenon, or save a dying person.
SPEAK THEIR LANGUAGE: You can speak the supernatural language of any phenomenon you encounter. Describe what strange or terrifying way you communicate with each other.
PLAY THE BAIT: You know how to draw the attention of a phenomenon—you just have to play the bait. Make a Sense roll to bring a nearby phenomenon toward you.
GHOSTBLADE: You can attune a ritual knife to yourself. If you coat it in your blood (take a Body mark), it is particularly effective against magickal beings and can strike invisible or ethereal enemies.
LET THEM IN: Whenever you take 1 or more Bleed marks, you also gain additional information about the phenomenon that harmed you. Ask the GM one question about the source of the bleed.